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Overwatch 2 has introduced a new competitive multiplayer mode, Stadium, where you play a best-of-seven series of matches. This mode is drastically different from other Overwatch 2 game modes for a number of reasons. First, there is a limited pool of heroes, with only 18 to start, though more will be added in the future. Second, it’s a third-person game that takes place across several rounds, each consisting of shortened matches similar to Push. Lastly, and most importantly, it has new abilities and perks you buy in between rounds, allowing you to create unique builds of your hero.
As a match unfolds, you’ll earn currency every round, and in between rounds, you gain access to the shop, where you can buy permanent upgrades for the rest of the match. Because of this new system, you are locked to the character you choose at the start of the match and cannot swap later, making this a massive change from other modes. For example, Soldier 76 has multiple powers he can choose from. One will briefly activate his ultimate after firing a Helix rocket, while a different power will increase his primary fire power by 0.5% for each continuous shot fired. These different powers and abilities can drastically change how a hero plays, creating a dynamic new competitive mode.
Over the course of a match, you can get up to six items, which can be sold at any point, and four powers, which you are stuck with once acquired. Below, we have listed every hero currently available in Stadium mode, along with their character-specific abilities and powers, followed by a list of universal items.