Original GTA Designer Mike Dailly Praises Rockstar Delay After New GTA 6 Trailer

Mike Dailly, one of the designers for the original GTA and a co-founding member of Rockstar North, said Rockstar made the right decision to delay GTA 6 after seeing the upcoming game’s most recent trailer. Dailly made the comments on Bluesky, where he also praised the development team for not giving into greed and releasing a game that the studio knew could be improved.

Dailly said Rockstar undoubtedly knew GTA 6 would’ve sold exceptionally well even if it launched in a less-than-ideal state and called the studio’s choice to delay it for extra polish “impressive.”

Now Playing: GTA 6 (Grand Theft Auto VI) – Official Release Date Reveal | Trailer 2

“Now that’s more like it,” Dailly said in his post. “That environment is lovely, and things are moving much better… Even if they’d released it broken, it’d still have sold hugely. So it’s even more impressive they took the decision to delay it. Kudos.”

“Many of us are old enough to remember the debacle that Frontier: Elite II had on the PC, where greed got in the way,” Dailly continued.

Frontier: Elite II launched in 1993, and while the space combat simulator received universal critical praise, it suffered from multiple, often game-breaking bugs on PC. Even those who remember it fondly recall how some of its essential features didn’t work correctly, such as autopilot or rendering a planet.

Rockstar didn’t publicly give a reason for GTA 6’s delay after the announcement. However, as Dailly noted, the most recent version of Vice City looks crisper, and its inhabitants, from GTA 6’s major characters to seemingly unimportant NPCs, move more naturally–in the in-game cutscenes, at least–compared to the first time Rockstar showed the game off.

GTA 6’s new release date is May 26, 2026, for PlayStation 5 and Xbox Series X|S. A PC version of GTA 6 has not been announced, but is expected at a later, unspecified date.

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