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It wasn’t exactly a surprise when LucasArts got out of the quirky point-and-click adventure business and strictly into the Star Wars business, with a dash of Indiana Jones for flavor, but there was always that question mark of what LucasArts designer Tim Schafer, one of gaming’s most unique voices and the creator of adventure game classics like Full Throttle and Grim Fandango, would do next. It took five years to find out, but the studio Schafer founded, Double Fine, immediately set itself apart with its debut title, Psychonauts. . With a 20 year legacy, it’s time to take a look at Double Fine’s entire body of double-fine work, and judge which ones were double-finer than the others.
We only have a couple of tiny caveats: One, we’re only looking at the stuff Double Fine developed itself. Yes, the studio has published some wonderful stuff–not nearly enough of you played Knights and Bikes, and we’re still bitter about it–but, still, not Double Fine’s game to claim. Second, as the title says, we’re only looking at major releases. So, the smaller stuff developed for Amnesia Fortnights or for Kinect don’t count–though any Sesame Street: Once Upon A Monster slander will not be tolerated. Lastly, including the LucasArts remasters feels like a cheat, so they’re not here. We will say “remake Maniac Mansion” just once, and leave it at that.
With all that in mind, let’s have a look.