Wildgate is shaping up to be a hotly anticipated launch for fans of crew-based PvP games, and developer Moonshot Games has just laid out what players can expect at and after its release. As detailed in a new roadmap, the studio aims to support the game with frequent events and seasonal content updates.
Having recently finished up an open beta, Moonshot shared what changes and additions are coming to Wildgate at and after its full release next week. On day one, Wildgate will feature player progression updates, matchmaking refinements, in-game cosmetic purchases, and a deluxe edition. Progression enhancements include the addition of an infamy system, more milestones and goals to chase, and scrap creates, according to the content roadmap.
Following launch, the developer will roll out Season 1. This seasonal releases will include new in-game items like weapons and cosmetics, a new prospector, and other content. The studio is also planning to hold bi-weekly “reach anomalies,” which are additions to the game. As explained on the roadmap, “These anomalies can range from new environmental hazards to new hardpoint upgrades to new POIs. Once added, they will remain part of the game’s proceduralism pool.”
Moonshot and publisher Dreamhaven also announced that at least two more seasons will be coming in the future, and these will add new areas to the game in addition to more anomalies, weapons, equipment, and cosmetics. More post-release support is planned outside of the seasonal drops, too; mid-season patches will aim to implement changes and refinements based specifically on player feedback.
Wildgate launches on July 22 for PC, Xbox Series X|S, and PS5. It costs $30; much of the seasonal content will be free to all players, including the new weapons, equipment, characters, and anomalies. An enhanced “adventure pass” can be purchased each season to grant additional cosmetic items, but the developer has yet to announce how much this will cost.